Srbija Posted February 14 Share #1 Posted February 14 Anatomy And Character Creation In Blender Last updated 3/2023 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 74.38 GB | Duration: 74h 58m Learn the Human Anatomy and How to Create Realistic Character in Blender What you'll learn Gain knowledge of the skeletal system Gain knowledge of each individual muscles that show on the surface Learn how to identify muscles, bones, and fat from real photos Learn muscle connections (origin and insertion) Learn about proportions and gender differences Create a realistic character from scratch Learn how to make a human skin lifelike Learn how to create hair using sculpting tools and geometry nodes Learn how to composite and enhance renders Requirements Blender 3.3 or higher is required. Photoshop or a free painting program like Krita is also required. Description Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time went by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.Course InfoIf you are struggling to create a good looking character, that's because you have not yet mastered the human anatomy. If you have tried several times to create a realistic character, but saw very little or no improvements at all, that's because you have not taken the time to truly understand the underlying structure of the human body. Don't worry, my name is Corazon Bryant, professional 3d artist and educator. In this course, I will teach you the human anatomy in depth. We will start out by learning all about the bones of the body. By understanding the bony landmarks, we will be able to track the connections of muscles and understand their form. Gaining knowledge of the skeletal system makes it easier for us to sculpt a realistic looking human body. We will learn all about each individual muscle that appear on the surface of the skin. We will understand where each muscle starts and where it ends, that way when we are sculpting, we are placing the muscles accurately. When you are sculpting a character, whether you are using references or straight from your imagination, it's important to accurately depict their correct attachment points, otherwise you will just end up with a very weird looking character. We will learn about proportions and how the male and female body is different from each other. I will show you how you can study the anatomy the right way so you can achieve great results. By dissecting each surface forms that we see on the real photos, we can get clarity of what we are drawing or sculpting, that way we are not just guessing, but actually sculpting with thought and precision. After we get acclimated with the human anatomy, we will apply what we have learned to create a character from scratch. We start by defining the basic shape and structure of the character. Then we we will add layers of detail like wrinkles and pores to really make our character come to life. To make our character pop out, we will go through the process of texturing. We begin by creating clean UVs for our character so our colors and textures will line up correctly and seamlessly. We will then project our high poly details to our low poly mesh and bake our texture map. We will create realistic skin blemishes to provide depth to our character and construct a skin shader that will really make our character look believable. Using Blender's powerful hair system, we go through the process of creating hair for our character's head and body. We will shape the hair by sculpting and using geometry nodes To give our character mobility and personality, we will go through the process of rigging. We start by setting up the skeletal system where we can adjust individual joints to make our character pose in anyway we can imagine. Last we will take our work into Photoshop or any free 2d software that you like so we can enhance our character and create an appealing background. If you are ready to create a 3d character that actually looks like a human character, then the Anatomy and Character Creation course in Blender in just for you. You will learn everything you need to be able to make incredibly detailed and lifelike characters. Take your character creations skills to the next level, come and join this course at Victory3D. Overview Section 1: Introduction Lecture 1 Promo Lecture 2 Why learn the anatomy? Section 2: Facial Anatomy Lecture 3 Skull Lecture 4 Skull Dissections Lecture 5 Facial Muscles Lecture 6 Facial Muscle Dissections Lecture 7 Facial Fat Lecture 8 Facial Fat Dissections Lecture 9 Nose Lecture 10 Nose Drawing Lecture 11 Eye Lecture 12 Eye Drawing Lecture 13 Lips Lecture 14 Lip Drawing Lecture 15 Ears Lecture 16 Ear Drawing Section 3: Proportions & Gender Lecture 17 Proportions Lecture 18 Gender Differences Lecture 19 Anatomical Terms Section 4: Torso Anatomy Lecture 20 Torso Bony Landmarks Lecture 21 Torso Front Muscles Lecture 22 Torso Back Muscles Lecture 23 Torso Drawing Section 5: Arm Anatomy Lecture 24 Arm Bony Landmarks Lecture 25 Upper Arm Lecture 26 Forearm Lecture 27 Arm Drawing Section 6: Leg Anatomy Lecture 28 Leg Bony Landmarks Lecture 29 Upper Legs Lecture 30 Lower Legs Lecture 31 Leg Drawing Section 7: Neck Anatomy Lecture 32 Neck Lecture 33 Neck Drawing Section 8: Hand Anatomy Lecture 34 Hand Bony Landmarks Lecture 35 Hand Tendons Lecture 36 Hand Muscles Lecture 37 Hand Drawing Section 9: Foot Anatomy Lecture 38 Foot Bony Landmarks Lecture 39 Foot Tendons & Muscles Lecture 40 Foot Drawing Section 10: Character Basic Forms Lecture 41 Reference Studies Lecture 42 Base Skull Lecture 43 Face Basic Forms 1 Lecture 44 Face Basic Forms 2 Lecture 45 Eyeball Holder & Tweaks Lecture 46 Likeness Phase 1 Lecture 47 Likeness Phase 2 Lecture 48 Likeness Phase 3 Lecture 49 Placeholder Light & Hair Lecture 50 Accuracy Check Lecture 51 Long Hair Mesh Lecture 52 Torso Basic Shape Lecture 53 Arms Basic Shape Lecture 54 Hands Basic Shape Lecture 55 Fingers Basic Shape Lecture 56 Legs Basic Shape Lecture 57 Feet Basic Shape Lecture 58 Proportion Lecture 59 Real World Size Lecture 60 Hair & Body Tweaks Section 11: Armor & Cape Concept Sculpting (Base) Lecture 61 Armor Base 1 Lecture 62 Armor Base 2 Lecture 63 Armor Base 3 Lecture 64 Armor Base Tweaks Lecture 65 Armor Refinement Lecture 66 Armor Shoulder Lecture 67 Cape Mesh Section 12: Character Retopology Lecture 68 Prepare for Retopo Lecture 69 Intro to Retopo Lecture 70 Essential Loops Face Lecture 71 Essential Loops Torso & Arms Lecture 72 Essential Loops Legs & Feet Lecture 73 Essential Loops Hands Lecture 74 Retopo Face Lecture 75 Retopo Back Head & Ears Lecture 76 Retopo Upper Body 1 Lecture 77 Retopo Upper Body 2 Lecture 78 Retopo Hands Lecture 79 Retopo Legs Lecture 80 Retopo Feet Lecture 81 Retopo Facial Features Lecture 82 Topology Fixes 1 Lecture 83 Topology Fixes 2 Lecture 84 Topology Fixes 3 Section 13: Body Unwrapping & Detail Projection Lecture 85 Intro To Unwrapping Lecture 86 Body Unwrap 1 Lecture 87 Body Unwrap 2 Lecture 88 Body Unwrap 3 Lecture 89 Project Details Lecture 90 Eye Modifications Section 14: Character Details Sculpting Lecture 91 Face Secondary Forms 1 Lecture 92 Repainting Lecture 93 Face Secondary Forms 2 Lecture 94 Upper Body Secondary Forms Lecture 95 Lower Body Secondary Forms Lecture 96 Hand Secondary Forms Lecture 97 Feet Secondary Forms Lecture 98 Veins Lecture 99 Face Fixes Lecture 100 Face Tertiary Forms Lecture 101 Body Tertiary Forms Lecture 102 Micro Details 1 Lecture 103 Micro Details 2 Lecture 104 Skin Maps & HDRI Lecture 105 Teeth Placement Section 15: Armor Cage, Refinements & Textures Lecture 106 Torso Armor Cage 1 Lecture 107 Torso Armor Cage 2 Lecture 108 Torso Armor Cage 3 Lecture 109 Torso Armor Cage 4 Lecture 110 Torso Armor Cage 5 Lecture 111 Knee Armor Cage Lecture 112 Boots Armor Cage 1 Lecture 113 Shrinkwrap Lecture 114 Boots Armor Cage 2 Lecture 115 Boots Armor Cage 3 Lecture 116 Wrist Armor Cage Lecture 117 Shoulder Armor Cage Lecture 118 Leg Armor Cage Lecture 119 Armor Cage Modifications 1 Lecture 120 Armor Cage Modifications 2 Lecture 121 Solidify Armor Lecture 122 Torso Armor Refinement 1 Lecture 123 Torso Armor Refinement 2 Lecture 124 Torso Armor Refinement 3 Lecture 125 Wrist Armor Refinement Lecture 126 Knee Armor Refinement Lecture 127 Boots Armor Refinement Lecture 128 Shoulder Armor Refinement Lecture 129 Torso Armor Extra Details 1 Lecture 130 Torso Armor Extra Details 2 Lecture 131 Wrist Armor Extra Details Lecture 132 Knee & Boots Extra Details Lecture 133 Armor Layering Lecture 134 Armor Metal Texture Section 16: Cape Creation & Armor Diamond Lecture 135 Cape Fix Lecture 136 Cape Retopo 1 Lecture 137 Cape Retopo 2 Lecture 138 Unwrap & Transfer Details Lecture 139 Cape Detailing Lecture 140 Cape Baking Lecture 141 Cape Fabric Texture Lecture 142 Cape Fuzz Lecture 143 Armor Diamond Texture Section 17: Eye & Skin Textures Lecture 144 Eye Modeling Lecture 145 Caruncle Material Lecture 146 Sclera Material Lecture 147 Iris Material Lecture 148 Tear Duct Lecture 149 SSS Control Lecture 150 Skin Texture Lecture 151 Skin Tweaks Lecture 152 Roughness and Spec Maps Section 18: Hair Creation Lecture 153 Hair Upper Lashes Lecture 154 Hair Lower Lashes Lecture 155 Hair Eyebrows 1 Lecture 156 Hair Eyebrows 2 Lecture 157 Hair Beard 1 Lecture 158 Hair Beard 2 Lecture 159 Hair Lower Hemisphere Lecture 160 Hair Middle Hemisphere Lecture 161 Hair Upper Hemisphere Lecture 162 Hair Tweaks & Front Strands Lecture 163 More Tweaks & Breakups Lecture 164 Ponytail Part Lecture 165 Side Hair & Fly Aways Lecture 166 Peach Fuzz Lecture 167 Body Hair Lecture 168 Asymmetry Face Section 19: Rigging Lecture 169 Rig Setup Lecture 170 Weight Painting Body 1 Lecture 171 Paint Tweaks for Arms and Hands Lecture 172 Weight Painting Body 2 Lecture 173 Eyes & Armor Weight Paint Lecture 174 Extra Armor Weight Painting Lecture 175 Skirt Rig Lecture 176 Hair Mesh Bind Lecture 177 Inverse Kinematics & Cape Rig Section 20: Axe Creation Lecture 178 Axe Modeling 1 Lecture 179 Axe Modeling 2 Lecture 180 Axe Retopo 1 Lecture 181 Axe Retopo 2 Lecture 182 Axe Retopo 3 Lecture 183 Axe Unwrap 1 Lecture 184 Axe Unwrap 2 Lecture 185 Axe Sculpting 1 Lecture 186 Axe Sculpting 2 Lecture 187 Axe Sculpting 3 Lecture 188 Organize UVs, Bake & Texture Lecture 189 Axe Displacement Map & Setup Section 21: Posing, Rendering & Compositing Lecture 190 Posing Lecture 191 Skirt & Camera View Lecture 192 Tweaks & Renders Lecture 193 Final Composite For those who are struggling to create a character after so many attempts. It is time to learn the anatomy. :) Hidden Content Give reaction to this post to see the hidden content. Hidden Content Give reaction to this post to see the hidden content. Hidden Content Give reaction to this post to see the hidden content. Link to comment
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