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3DMotive - 2D Game Character Animation (Vol. 1-3)


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3DMotive - 2D Game Character Animation (Vol. 1-3)
Duration: 3h | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz, 1 ch | 6.2 GB
Genre: eLearning | Language: English | Project Files

Learn how to create and animate 2D game characters in Blender, presented by 3DMotive.com. In this course for intermediate users, Alan Thorn outlines a solid, step-by-step workflow for building, mapping and animating appealing game characters that perform well and work effectively in a game engine. See how to model precisely from imported reference images to make an interesting character. Learn how to unwrap and texture character models using Blender's powerful mapping tool-set. Then explore how to rig and configure your character, complete with Inverse Kinematics, to create realistic motion. And then animate a walk cycle for your character, which can be repeated seamlessly. Finally, see how to import your character to the Unity engine for performance in-game. By the end of this course you'll understand a flexible and powerful workflow for making 2D characters that bring your games to life.

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