Srbija Posted July 8 #1 Posted July 8 Unreal Engine 5: Make A Firstperson Game With Blueprints Published 7/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 22.89 GB | Duration: 19h 30m Learn how to build your first complete first-person shooter game using Unreal Engine 5 and Blueprints - For beginners What you'll learn Understand the Basics of Unreal Engine 5 and Blueprints. Students will confidently navigate the Unreal Engine interface and create simple game logic Set Up a Functional First-Person Character with Animations. Students will build a fully controllable first-person character Design and Implement Gun Mechanics and Enemy AI. Students will create 6 functional weapons and basic zombie AI, including movement, attacks, and health systems Build a Complete Wave-Based Zombie Game with Win/Lose Conditions By the end of the course, students will combine everything to create a simple yet complete game Requirements No prior experience in unreal engine and programing needed, you will learn everything from scratch Description Do you want to make your first fully functioning game but feel overwhelmed by coding? Well, don't worry - this course is designed exactly for you!In this hands-on, beginner-friendly course, you'll learn how to create a complete First Person Shooter (FPS) game using Unreal Engine 5 and Blueprints - Unreal's powerful visual scripting system that lets you build games without writing a single line of code .You'll create a zombie survival game where enemies chase you and attack in waves, testing your skills as you fight to survive. The game will feature 7 switchable weapons, each with its own purpose and personality: AK-47 - the iconic assault rifle, reliable, fast, and perfect for mowing down enemies at medium range. USP Pistol - a sleek, semi-automatic sidearm for when you need quick backup and precise shots. AWP Sniper Rifle - slow but deadly, perfect for picking off zombies from a distance with one powerful shot. Axe - when the ammo runs out, nothing beats the raw satisfaction of getting up close with a heavy melee weapon. C4 Explosive - plant it, step back, and enjoy the chaos as you blow up groups of enemies. First Aid Kit - your lifeline in the heat of battle, quickly restoring health when things get rough. Flashlight - not every good thing is in plain sight; light up dark areas and uncover valuable assets.Each weapon comes with its own custom-made animations for shooting, reloading, and equipping - all of which we'll create together inside Unreal Engine 5. We'll also add ammo pickups, win and lose conditions, impact visual effects, and ragdoll effects to bring the world to life .This course is organized into three structured sections, designed to take you from complete beginner to building your own playable game step by step: Section 1: Unreal Engine & Blueprint BasicsWe'll start with the foundations. You'll learn how to navigate Unreal Engine 5, understand the basics of Blueprints, and create your first simple game functionalities without writing any code. We'll also import all the assets we need for our project, so everything is ready for development. Section 2: Unreal Engine Animation FrameworkIn this section, you'll dive into Unreal's animation system. You'll learn how animation assets work, and more importantly, we'll create the animations we need for our game ourselves. That includes equip, fire, and reload animations for each weapon, so you won't depend on any external animation packs - everything will be built from scratch. Section 3: Putting It All TogetherThis is where it gets exciting! We'll combine everything we've built and bring the game to life. You'll learn how to set up weapon switching, shooting and reloading mechanics, enemy AI, the game HUD, and a wave-based game mode. We'll also implement win and lose conditions, and finally, package the project, so you have a complete, polished game ready to play or showcase. Overview Section 1: Unreal Engine 5 & Blueprint Basics Lecture 1 Course Intro Lecture 2 Section Intro Lecture 3 What Is a Game Engine? Lecture 4 Unreal Engine 5 Installation Lecture 5 Unreal Engine 5 Basics Lecture 6 Importing Assets To Unreal Engine Lecture 7 About Materials Lecture 8 Make A Master Material Lecture 9 Assign Materials To The Assets Lecture 10 Migration ( Adding The Factory Environment to the project ) Lecture 11 Blueprint Vs C++ Lecture 12 Setting Up A Prototype Map Lecture 13 Level Blueprint And Class Blueprint Introduction Lecture 14 Events And Functions Lecture 15 Variables And Variable types Lecture 16 World, Local and Relative Transforms Lecture 17 Flow Control Lecture 18 Math And Logical Operations Lecture 19 Make A Time Bomb Lecture 20 Blueprint Communication Lecture 21 Enhanced Input System Lecture 22 Widget Blueprints Lecture 23 Blueprint Parent Classes Section 2: Unreal Engine 5 Animation Framework Lecture 24 Section Intro Lecture 25 Unreal Engine 5 Animation Framework Lecture 26 Importing Firstperson Character Lecture 27 Control Rig Basics Lecture 28 Control Rig Setup And Skeletal Mesh Editor Lecture 29 Ak47 Animations Character Idle Lecture 30 Ak47 Animations Character Equip Lecture 31 Ak47 Animations Character Fire Lecture 32 Ak47 Animations Character And Gun Reload Lecture 33 USP Skeletal Mesh And Control Rig Setup Lecture 34 USP Animations Character Idle Lecture 35 USP Animations Character Equip Lecture 36 USP Animations Character And Gun Fire Lecture 37 USP Animations Character And Gun Reload Lecture 38 AWP Skeletal Mesh And Control Rig Setup Lecture 39 AWP Character Animations Idle Lecture 40 AWP Character Animations Equip Lecture 41 AWP Animation Character And Gun Fire Lecture 42 AWP Animation Character And Gun Reload Lecture 43 AX Animations Character Idle, Equip And Attack Lecture 44 C4 Animations Idle And Equip Lecture 45 First Aid Animations Idle, Equip and Injection Lecture 46 Making Animation Montages Section 3: Bringing It All Together: Wave-Based First Person Zombie Shooter Lecture 47 Section Intro Lecture 48 First Person Character Setup Lecture 49 Setting Up Enhanced Input Keys Lecture 50 Enums Lecture 51 Equip Guns Setup Lecture 52 Animation Blueprint Setup Lecture 53 Setting Up Walking Animations Lecture 54 Adding VFX Assets Lecture 55 USP Shooting System Lecture 56 Ak47 Shooting System Lecture 57 AWP FIre And Aim System Lecture 58 AX Attack System Lecture 59 C4 Plant System Lecture 60 First Aid Injection Lecture 61 Ak47 Reload System Lecture 62 USP Reload System Lecture 63 AWP Reload System Lecture 64 Adding More Sound Effects Lecture 65 Adding Recoil To The Guns Lecture 66 Importing Zombie Enemies Lecture 67 Zombie Enemies Movements Lecture 68 Zombie Damage Apply And Recieve Lecture 69 Zombie Death Lecture 70 Impact VFX Lecture 71 Completing The Other Guns Lecture 72 Attach C4 Bombs To Zombies Lecture 73 Setting Up The Other Zombies Lecture 74 Fixing HeadShots And Physics Assets Lecture 75 Main HUD Design Lecture 76 Main HUD Logic Lecture 77 Setting Up The Crosshairs Lecture 78 WaveBased Enemy Spawning With Game Mode Lecture 79 Game Mode And HUD Communication Lecture 80 Player Damage And Death Lecture 81 Death Screen Lecture 82 Ammo, C4, First Aid Pickups Lecture 83 A Little Debugging Lecture 84 Factory Level Setup Lecture 85 Blood VFX Fix Lecture 86 Flash Light Lecture 87 Explosive Gas Tanks Lecture 88 Main Menu Lecture 89 Final Touches Lecture 90 Improving PathFinding Lecture 91 Debugging The C4 Lecture 92 Packaging The Game Lecture 93 Let's Play Our Game! Lecture 94 Conclusion Absolute beginners who want to make their first video game using Unreal Engine 5 - no coding or previous experience required.,Aspiring game developers curious about building a first-person shooter with zombies, guns, and AI.,Artists or 3D enthusiasts who want to see their assets come to life inside an interactive game.,Gamers who always dreamed of making their own playable project but felt overwhelmed by the technical side.,Anyone who wants a fun, beginner-friendly introduction to game development, Blueprints, and animation in Unreal Engine 5. Hidden Content Give reaction to this post to see the hidden content. Hidden Content Give reaction to this post to see the hidden content. Hidden Content Give reaction to this post to see the hidden content.
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