Srbija Posted September 1, 2023 Share #1 Posted September 1, 2023 Unreal Game Development : Substance & Material Design Last updated 7/2020 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 11.17 GB | Duration: 12h 20m The complete training for materials and substances using Unreal Engine What you'll learn Learn to work with substance and surface design with Unreal Engine Learn core concepts of level and game design Requirements Access to Unreal Engine is required to complete this course Description Eduonix brings you an unique course covering one of the most important skills required to be a professional game developer. This course will teach you to the art and science of Substance , material and surface design using Unreal game engine. This authoritative course offers a complete training on the principles and techniques of material design using Substance designer.Upon completing this course, you will be confident in creating all types of robust & flexible materials for video games.Why This Course Is Important?With this course, you will learn everything that is required to use & leverage the power of Substance Designer & Unreal Engine. As you will progress, you will confidently start creating different types of robust materials for games with industry-standard workflows.This course unfolds with the basic introduction to game designing, physically based rendering & Texel density. Once the basics are cleared, you will be introduced to more advanced concepts such as creating base materials, building the game environment with Unreal Engine & setting up a master material. You will get insights into utilizing materials instances, layered material construction, pseudo modeling, scene composition, lighting & others.What You Will Learn?1. Introduction, physically based rendering & Texel density2. Base materials, node-based language of substance designer & creating base materials3. Building the environment- using modular meshes, using UE plugins & importing Substance files4. UE material editor & layered material construction5. Pseudo modeling6. Lighting, scene composition, dynamic lighting settings & othersIf you are really looking to design mesmerizing games with unreal, then enroll and start your game design journey! Overview Section 1: Introduction Lecture 1 Course Trailer Lecture 2 Physically Based Rendering Lecture 3 Texel Density Section 2: Base Materials Lecture 4 Understanding the Node-Based Language of Substance Designer Lecture 5 Creating a Base Metal Lecture 6 The Power of Parameters in Substance Designer Lecture 7 Exporting and Previewing Substance Files Lecture 8 Creating a Stucco Material Lecture 9 Creating a Marble Material Section 3: Building the Environment Lecture 10 Using Modular Meshes to Create Game Environments Lecture 11 Using Plugins for Unreal Engine Lecture 12 Importing Substance Files to Unreal Engine Section 4: The Unreal Engine Materials Editor Lecture 13 Setting Up a Master Material Lecture 14 Understanding and Utilizing Material Instances Section 5: Layered Material Construction Lecture 15 Creating Geometric Shapes with Substance Designer Lecture 16 Creating a Floor Tile Material Lecture 17 Creating a Wood Material Lecture 18 What is a Trim Sheet Lecture 19 Creating a Ceiling Design Lecture 20 Creating a Wall Design Lecture 21 Creating a Fabric Material Section 6: Pseudo-Modeling with Textures Lecture 22 The Opacity Output Lecture 23 Creating Window Materials Lecture 24 Creating a Masked Material in Unreal Engine Lecture 25 Creating a Carpet Material Section 7: Scene Composition and Lighting Lecture 26 Setting Up A Locked Camera Lecture 27 Dynamic Lighting Settings Lecture 28 Tweaking Materials Lecture 29 Post-Processing Settings Anyone who wants to learn substance design in Unreal engine will find this course very useful Hidden Content Give reaction to this post to see the hidden content. Hidden Content Give reaction to this post to see the hidden content. Hidden Content Give reaction to this post to see the hidden content. Link to comment
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