Srbija Posted November 18, 2022 Share #1 Posted November 18, 2022 Blender: Create 3D Game Assets Last updated 11/2020 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 8.22 GB | Duration: 9h 39m Create your own 3D game models with fun and ease What you'll learn AAA 3D game asset pipeline Searching for the right reference material 3D Modeling Texturing UV Unwrapping Creating a high-poly 3D model Creating a low-poly 3D model Bake all the high-poly details on top of the low-poly 3D model Requirements Have Blender installed Have Substance painter installed Description Creating 3D game assets is the main focus of this course.In chapter 1 You can sit back and listen to the introduction to understand the mechanics behind the 3D pipeline.In chapter 2 You will apply everything you have learned in chapter 1. While creating the barrel you will learn simple but effective modeling techniques in blender. In Substance painter you will be able to create realistic looking materials with ease.In chapter 3 We go deeper into the creation of the model. creating more challenging shapes so your models will look more realistic and creating materials from scratch. This way you can start thinking about materials in a different light and start looking for ways to create textures and materials you never had thought about before.Chapter 4+5 Are made for each-other. With the creation of the chair, you will get an understanding about shapes and recreating more intricate models. Now that our chair model is done you will learn how to reuse certain parts of the model so we safe loads of time and create a ''set'' of models that look good together.FREE UPDATE!!!chapter 6+7 and chapter Extra's are new updates just for you!Chapter 6+7 Are designed to speed up your process and create multiple 3D models from the same kind with a different look.Chapter Extra's Covers topics that will heighten your production speed and quality, but are better served separate so you can find them back. Overview Lecture 1 1.1 Introduction Lecture 2 1.2 Search for reference images Lecture 3 1.3 Main shapes Lecture 4 1.4 Highpoly and lowpoly explanation Lecture 5 1.5 UV unwrapping Lecture 6 1.6 Texture maps Lecture 7 1.7 Baking Lecture 8 1.8 Import into game engine Section 1: barrel Lecture 9 2.1 Barrel: Reference images Lecture 10 2.2 Barrel: Blockout Lecture 11 2.3 Barrel: Blockout lid Lecture 12 2.4 Barrel: Highpoly Lecture 13 2.5 Barrel: Lowpoly Lecture 14 2.6 Barrel: UV Unwrapping Lecture 15 2.7 Barrel: Baking Lecture 16 2.8 Barrel: Materials Lecture 17 2.9 Barrel: Unity Section 2: Cardboard box Lecture 18 3.1 Cardboard box: Introduction Lecture 19 3.2 Cardboard box: Modelling Lecture 20 3.3 Cardboard box: Modelling part 2 Lecture 21 3.4 Cardboard box: Lowpoly Lecture 22 3.5 Cardboard box: UV unwrap Lecture 23 3.6 Cardboard box: Baking Lecture 24 3.7 Cardboard box: Base color Lecture 25 3.8 Cardboard box: Roughness Lecture 26 3.9 Cardboard box: Corrugated stripes Lecture 27 3.10 Cardboard box: Dirt Lecture 28 3.11 Cardboard box: Watermarks Lecture 29 3.12 Cardboard box: Decals Lecture 30 3.13 Cardboard box: Height detail Lecture 31 3.14 Cardboard box: Cardboard side Lecture 32 3.15 Cardboard box: Unity Section 3: Chair Lecture 33 4.1 Chair: Introduction Lecture 34 4.2 Chair: Shapes Lecture 35 4.3 Chair: Blockout frame Lecture 36 4.4 Chair: Wood backplate Lecture 37 4.5 Chair: Wood seat Lecture 38 4.6 Chair: Finish frame Lecture 39 4.7 Chair: Lowpoly Lecture 40 4.8 Chair: UV unwrap Lecture 41 4.9 Chair: Baking Lecture 42 4.10 Chair: Fixing model Lecture 43 4.11 Chair: Materials Section 4: Desk Lecture 44 5.1 Desk: Blockout Lecture 45 5.2 Desk: Highpoly Lecture 46 5.3 Desk: Highpoly part 2 Lecture 47 5.4 Desk: Lowpoly Lecture 48 5.5 Desk: Lowpoly part 2 Lecture 49 5.6 Desk: UV unwrapping Lecture 50 5.7 Desk: Materials Section 5: Concrete barrier Lecture 51 6.1 Concrete barrier: Important notes Lecture 52 6.2 Concrete barrier: Introduction Lecture 53 6.3 Concrete barrier: Blockout Lecture 54 6.4 Concrete barrier: Boolean Lecture 55 6.5 Concrete barrier: Sculpt ready Lecture 56 6.6 Concrete barrier: : Materialize Lecture 57 6.7 Concrete barrier: Sculpting Lecture 58 6.8 Concrete barrier: Lowpoly Lecture 59 6.9 Concrete barrier: UV unwrap Lecture 60 6.10 Concrete barrier: Rebars Lecture 61 6.11 Concrete barrier: Finish highpoly Lecture 62 6.12 Concrete barrier: Baking Lecture 63 6.13 Concrete barrier: Materials Lecture 64 6.14 Concrete barrier: Materials part2 Section 6: Damaged Concrete barrier Lecture 65 7.1 Damaged concrete barrier: Sculpt+frame Lecture 66 7.2 Damaged concrete barrier: Highpoly rebar part2 Lecture 67 7.3 Damaged concrete barrier: Highpoly broken rebars Lecture 68 7.4 Damaged concrete barrier: Lowpoly rebars Lecture 69 7.5 Damaged concrete barrier: Lowpoly Lecture 70 7.6 Damaged concrete barrier: UV+Export Lecture 71 7.7 Damaged concrete barrier: Baking Lecture 72 7.8 Damaged concrete barrier: Materials Section 7: Extra's Lecture 73 Create your own decals Lecture 74 Create a weld brush Anyone who wants to learn how to use Blender,Students that have a basic understanding of 3D,Students that are willing to learn Hidden Content Give reaction to this post to see the hidden content. 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