Srbija Posted May 16, 2022 #1 Posted May 16, 2022 (edited) The Gnomon Workshop - Creating a Medieval Castle in Unreal Engine 5 With Phil Stoltz Video: h264, 1920x1080, 59.94 fps | Audio: aac, 48000 Hz, stereo Genre: eLearning | Duration: 240 mins | Language: English | File size: 9.4 GB Learn how to master natural-looking environments in Unreal Engine 5 using up-to-date industry techniques. In this 4-hour workshop, Phil Stoltz, a Senior Environment Artist working in the videogame industry, reveals his tips and techniques for creating a photorealistic medieval castle scene. The chapters of this workshop detail the environment creation pipeline. Using a wide range of software in addition to Unreal, including Maya, ZBrush, Substance Painter, and Megascans, Phil guides viewers through his complete thought process as he demonstrates several different environment-creation methods. Follow along from blocking out a scene to world-building, using sketches to plan everything out, and lighting scenes using Unreal's new lighting system, Lumen. Project files available with this workshop include Phil's Maya file, ZBrush files, PureRef board, Photoshop concept, and his Unreal scene file (excluding purchased assets from Megascans). Hidden Content Give reaction to this post to see the hidden content. Download from RapidGator Hidden Content Give reaction to this post to see the hidden content. Download from Keep2Share Edited December 20, 2022 by Bad Karma Dead links removed
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